![]() ![]() Map: Updated plotting for better accuracy.Inventory: Fixed bug where loading a save with an empty inventory in the Editor would cause the save button to not work.Spawn/Inventory: Added Banana! You can drop/pickup/eat it, but it has no object yet when you hold it.Also added Spear Gun, Spear Gun Arrow (not fully working), LOCKER_2, and LOCKER_3. Spawn/Inventory: Added dead Marlin, and Reef Shark.Code optimizations to speed up what I can. FileReader just works that way, and it's still under 10 seconds for my giant 11.6MB save.). General: Added progress bar when loading a file so you can see it's still working in the background (that's one thing I can't speed up if you have a large file.Spawn: Added Goggles and Flippers to spawnable items.Map: The degrees it gives you now account for the compass not being centered on the cursor.I will add the new fish trap item, and update old ones if there are any issues. General: Tested with 0.03 of the game. ![]() Inventory/Spawn: Added Fishtrap, Seafort 1 & 3, Seafort Bridge, Seafort Bridge Broken.Items that I don't have listed are because I haven't found them in-game yet this time around. Let me know what you think, and if you have any ideas on features to add. You'll need to make an un-hidden copy of your save somewhere else to load it in the editor. Mac OSX users: "Library>Application support>Steam>" is where your steamapps folder is. Nothing to upload (all done on the client side). This is completely in javascript, and works with Chrome, Firefox, and IE10+ without issues. Right-Click an island or water biome for more info.Islands and water biomes show the compass degrees from your current location. Hover mouse over an island, water biome, or shipwreck to see extra info.Be prepared to swim up, and crouching will get you out of the ground. Warning: You may end up at the bottom of the ocean, or in a rock when you first load. Teleport by double-clicking on a yellow island.Water Biomes (Blue = Visited, Black = Unvisited).Blinking Magenta Dot w/White Border = You.
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